Beach Loop one of the parts that I created for environment asset and track parts for new mobile racing game - Tiki Kart Island, by ARB Studios (www.arbstudios.com). At screens breakout I explained pipeline sequence, but there was done a lot of work as Technical Artist as well - setting up path nodes for tracks and attaching in engine, creating boosts, etc.
Also you can get the game here:
Android Link
https://play.google.com/store/apps/details?id=com.arbstudios.tikikartisland&hl=en
iOS Link
https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1315810681&mt=8
3D Mesh in Marmoset Viewer
Tiki Kart Island Mobile Actual Gameplay